From Curiosity to Creator
Description
Anmol Singh is a Class 3 student whose creativity and confidence stand out at a young age. When he was introduced to Scratch coding for the first time, everything was new to him—blocks, sprites, motion, sounds, and coding logic. What began as curiosity soon turned into excitement and creativity.
During his first learning phase, Anmol created a game called “Geometry Dice” and also experimented with a fun dancing character project. For a beginner, this was a remarkable achievement. In his project, he used motion blocks to move characters, applied events and control blocks correctly, added simple logic to make the dice function, and creatively designed the game. He also confidently presented his project, showing both understanding and enthusiasm.